Adding token to Unreal config
Unreal's configuration files can optionally be used to configure the default Rivet token.
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You should already have a token that looks like
dev_staging.XXXXorpub_prod.XXXX. If you don't, learn more about creating one here. -
Add the following to the end of Config/DefaultGame.ini. Replace
MY_TOKENwith the token created in the last step.[/Script/Rivet.RivetClient] DefaultToken=MY_TOKEN